WEDNESDAY, March 9 (HealthDay News) -- People exposed to video
games, television, movies, music and advertising that glorify risky
behavior are more likely to take real-life risks, new research
suggests.
In the new report, researchers analyzed studies that were
conducted between 1983 and 2009 in the United States and Europe,
and included a total of more than 80,000 people. The majority of
the participants were aged 16 to 24, but some of the studies
included older and younger people.
The link between risk taking and risk-glorifying media was found
across different research methods, media formats and various forms
of risk, the authors noted. Both short-term and long-term effects
are likely, and greater exposure may lead to increased risk taking,
according to the report published online in the journal
Psychological Bulletin.
"It appears [from our meta-analysis] that risk-glorifying media has potentially grave consequences, such as innumerable incidences of fatalities, injuries and high economic costs in a broad variety of risk-taking domains, such as substance abuse, reckless driving, gambling and risky sexual behavior," Peter Fischer, a psychology professor at the University of Regensburg in Germany, and colleagues wrote.
Video games that glorify risk -- such as street racing video
games -- were more likely to trigger dangerous behavior than
passive media such as movies or music. However, previous studies
have found that when young people watch movies that show smoking or
alcohol use, they are more likely to drink more or smoke later in
life, Fischer's team noted in a journal news release.
"These results support recent lines of research into the relationship between risk taking and the media," the researchers concluded. "There is indeed a reliable connection between exposure to risk-glorifying media content and risk-taking behaviors, cognitions and emotions."
More information
The Nemours Foundation outlines
healthy habits for children's use of TV, video
games and the Internet.